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IGameInputReading::GetUiNavigationState

Deprecated. This method was removed in GameInput v3 and is not available in the current API.
Gets the UI navigation input state from the reading.

Syntax

Parameters

state   _Out_
Type: GameInputUiNavigationState*
A pointer to a GameInputUiNavigationState structure to fill with navigation data.

Return value

Type: bool Returns true if the reading contains UI navigation state; false otherwise.

Remarks

This method was available in v1 and v2 but was removed in v3. UI navigation state was provided via the GameInputUiNavigationState struct, mapping gamepad and keyboard input to navigation actions for menu interaction. It was removed in v3 as part of the consolidation of the reading kind model.

Version History

See also

Deprecated GameInput API members
GameInputUiNavigationState
IGameInputReading
Last modified on August 4, 2026