IGameInputReading::GetTouchState
Gets the touch input state for all active contacts in the reading.Syntax
Parameters
stateArrayCount _In_Type: uint32_t The number of elements in the
stateArray.
stateArray _Out_writes_(stateArrayCount)_Type: GameInputTouchState* An array of GameInputTouchState structures to fill with touch contact data.
Return value
Type: uint32_t The number of GameInputTouchState entries written tostateArray.
Remarks
This method was removed in v1. Call GetTouchCount first to determine the required array size, then callGetTouchState with an appropriately sized array.
Version History
See also
Deprecated GameInput API membersIGameInputReading::GetTouchCount
GameInputTouchState
IGameInputReading
