Syntax
Parameters
pDesc [in]Type: const D3D12_DISPATCH_RAYS_DESC * A description of the ray dispatch
Return value
Type: void None.Remarks
This method can be called from graphics or compute command lists and bundles. A raytracing pipeline state must be set on the command list. Otherwise, the behavior of this call is undefined. There are 3 dimensions passed in to set the grid size: width/height/depth. These dimensions are constrained such that width * height * depth <= 2^30. Exceeding this produces undefined behavior. If any grid dimension is 0, no threads are launched.Requirements
Header: d3d12_xs.hLibrary: d3d12_xs.lib
Supported Platforms: XBOX Series consoles
