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Reports the compatibility of serialized data, such as a serialized raytracing acceleration structure resulting from a call to CopyRaytracingAccelerationStructure with mode D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_SERIALIZE, with the current device/driver.

Syntax

Parameters

SerializedDataType [in]
Type: D3D12_SERIALIZED_DATA_TYPE
The type of the serialized data. For more information, see D3D12_SERIALIZED_DATA_TYPE. pIdentifierToCheck [in]
Type: const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *
Identifier from the header of the serialized data to check with the driver. For more information, see D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER.

Return value

Type: D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS The returned compatibility status. For more information, see D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS.

Requirements

Header: d3d12_xs.h
Library: d3d12_xs.lib
Supported Platforms: XBOX Series consoles

See Also

ID3D12Device5
Last modified on August 20, 2026