Remarks
Because device removal triggers all fences to be signaled toUINT64_MAX, you can create a callback for device removal using an event.
Requirements
Header: d3d12_xs.hLibrary: d3d12_xs.lib
Supported Platforms: XBOX Series consoles
You can call RemoveDevice to indicate to the Direct3D 12 runtime that the GPU device encountered a problem, and can no longer be used.
UINT64_MAX, you can create a callback for device removal using an event.
Related topics
GetDeviceRemovedReasonID3D12DeviceRemovedExtendedDataD3D12_DEVICE_REMOVED_EXTENDED_DATAID3D12DeviceRemovedExtendedDataSettingsD3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA