Actualizar región de compilación
Updates a multiplayer server build’s region. If the region is not yet created, it will be created
Allowed entity token types: title
Error codes
This operation may return the following PlayFab errors:
| Error | Code |
|---|---|
| APINotEnabledForGameClientAccess | 1082 |
| MultiplayerServerBadRequest | 1382 |
| MultiplayerServerConflict | 1386 |
| MultiplayerServerForbidden | 1384 |
| MultiplayerServerInternalServerError | 1387 |
| MultiplayerServerNotFound | 1385 |
| MultiplayerServerTitleQuotaCoresExceeded | 1445 |
| MultiplayerServerUnauthorized | 1383 |
| MultiplayerServerUnavailable | 1388 |
| ProductDisabledForTitle | 1609 |
Autorizaciones
This API requires an Entity Session Token, available from the Entity GetEntityToken method.
Cuerpo
Updates a multiplayer server build's region.
Updates a multiplayer server build's region.
The guid string ID of the build we want to update regions for.
The updated region configuration that should be applied to the specified build.
The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
Temas relacionados
Actualizar regiones de compilaciónActualizar alias de compilaciónActualizar nombre de compilaciónEliminar región de compilaciónCiclo de vida de una región de compilación de servidor multijugador