Microsoft game development kit user
Starting with the June 2022 GDK, titles on both PC and console have a choice of user models.
User identity and xuser
XBOX One manages the identity of the users who interact with the game with an XUser object.
Users
This section describes the Microsoft Game Development Kit (GDK) concept of a user, how a user is represented as an XUser, and the…
Changing the default user for the game
XR-112 requires that games provide an entry point to the account picker to allow changing of the active (default) users.
Dealing with controller loss
Having a controller associated to a user is critical for most games.
Establishing the default user for the
When a title chooses to use the Simplifed User Model, a game can call XUserAddAsync with the AddDefaultUserSilently option and are…
Guest users
Guest Users, also known as Sponsored Guests or Guest Accounts, allow players to interact with many XBOX services without…
Headless automation of xuser
For testing, games might want to automate the addition of users into their game.
Users and input devices
Games need to know which input devices are associated to a specified user.
Opting into default user required
To opt into the simplified user model, you need to add \AdvancedUserMode\ to your microsoftgame.config and specify “false” as shown below.
When do user-to-controller associations
When a controller is successfully associated to a user, pushing the nexus button on that controller will show that user’s personalized…
Xuser cross-platform support
XUser is the Gaming Runtime API for managing XBOX user accounts and authentication across platforms.
How to: best practice to sign in a user
A game needs to establish an initial user.
