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Explore concepts topics for XBOX game development.

Configuring the multiplayer service

This topic describes how to configure the Multiplayer service, which includes configuring session templates, SmartMatch hoppers, and custom…

Cross-network multiplayer

This topic describes cross-network functionality and flow in a massive multiplayer online (MMO) game.

Cross-network multiplayer

This topic describes an example scenario that demonstrates cross-network functionality and flow in a traditional multiplayer online battle…

Introduction to calling the multiplayer

2015 Multiplayer optimizes the direct use of Multiplayer Session Directory (MPSD) and game sessions.

Migrating an arbiter

During a 2015 Multiplayer session, you might need to select a new arbiter by using arbiter migration.

Multiplayer concepts

This section describes how to configure and implement XBOX services Multiplayer services.

Multiplayer concepts

The Multiplayer system includes a multiplayer session, Multiplayer Session Directory (MPSD), SmartMatch matchmaking, and Quality of Service…

Multiplayer roles

This topic describes how to define player roles in XBOX services multiplayer.

Multiplayer session browse

Use this topic to enable your title for users to query a list of open multiplayer game sessions that meet their specified criteria by using…

See also

Last modified on August 20, 2026