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PlayFab Services SDKs for Nintendo Switch

The following SDKs are available for game client development on Nintendo Switch. The right SDK depends mostly on your choice of game engine.

Getting Access to SDKs for Nintendo Switch

Our PlayFab Services SDKs for Unreal and Unity are platform-agnostic. As such, they require no special access or permissions from PlayFab to utilize on any platform. To utilize our C/C++ or Legacy C++ SDKs on Switch, you must get middleware approval from Nintendo. Once you have approval, we can grant access to the SDK. Learn more about this process here: Request Access.
Last modified on August 4, 2026