Set Title Data
Creates and updates the key-value store of custom title settings which can be read by the client. For example, a developer could choose to store values which modify the user experience, such as enemy spawn rates, weapon strengths, movement speeds, etc. This allows a developer to update the title without the need to create, test, and ship a new build.
Error codes
This operation may return the following PlayFab errors:
| Error | Code |
|---|---|
| DataLengthExceeded | 1146 |
| TooManyKeys | 1147 |
Authorizations
This API requires a title secret key, available to title admins, from PlayFab Game Manager.
Body
This operation is additive. If a Key does not exist in the current dataset, it will be added with the specified Value. If it already exists, the Value for that key will be overwritten with the new Value.
This operation is additive. If a Key does not exist in the current dataset, it will be added with the specified Value. If it already exists, the Value for that key will be overwritten with the new Value.
