AdPlacement
-
player_ad_closed
This event is triggered when a player closes an ad. -
player_ad_ended
This event is triggered when a player finishes an ad. -
player_ad_opened
This event is triggered when a player opens an ad. -
player_ad_rewarded
This event is triggered when a player receives an ad reward. -
player_ad_started
This event is triggered when a player starts an ad.
Addons
- title_addon_changed
This event is triggered when a title addon is changed.
ApiAccessPolicy
-
title_api_settings_changed
This event is triggered when an API Features setting is changed for the title. -
title_permission_policy_changed
This event is triggered when an update occurs to a title’s permission policies.
CloudScript
-
entity_executed_cloud_script
This event is optionally triggered when an Entity CloudScript function is executed, either by calling the ExecuteCloudScript API with the GeneratePlayStreamEvent option or triggered by a PlayStream event action with the ‘Publish results as a PlayStream Event’ box checked. -
player_executed_cloudscript
This event is optionally triggered when a CloudScript function is executed, either by calling the ExecuteCloudScript API with the GeneratePlayStreamEvent option or triggered by a PlayStream event action with the ‘Publish results as a PlayStream Event’ box checked. -
player_triggered_action_executed_cloudscript
This event is triggered when a CloudScript function is run as the result of a PlayStream action, and the ‘Publish results as a PlayStream Event’ box was checked. -
title_added_cloudscript
This event is triggered when new CloudScript is uploaded to PlayFab. -
title_published_cloudscript
An inactive revision of CloudScript has been made into the active ‘live’ version. -
title_scheduled_cloudscript_executed
This event is triggered when a CloudScript function is run by a scheduled task. -
cloudscript_executed
This event is triggered when a CloudScript function is executed.
DeveloperIdentity
-
studio_created
This event is triggered when a studio is created. - studio_user_added This event is triggered when a user accepts a studio invitation.
-
studio_user_invited
This event is triggered when a user is invited to a studio. -
studio_user_removed
This event is triggered when a user is removed from a studio.
Experimentation
- exclusion_group_created This event is triggered when an exclusion group is created.
- exclusion_group_deleted This event is triggered when an exclusion group is deleted.
- exclusion_group_updated This event is triggered when an exclusion group is updated.
- experiment_created This event is triggered when an experiment is created.
- experiment_deleted This event is triggered when an experiment is deleted.
- experiment_start_requested This event is triggered when an experiment start is requested.
- experiment_stop_requested This event is triggered when an experiment stop is requested.
- experiment_updated This event is triggered when an experiment is updated.
- player_experiment_variants_changed This event is triggered when a player’s experiment variants are changed.
Extension
-
title_aborted_task
This event is triggered when a task instance is aborted. -
title_completed_task
This event is triggered when a scheduled task has completed -
title_created_task
This event is triggered when a task is created. -
title_deleted_task
This event is triggered when a task is deleted. -
title_exceeded_limit
This event is triggered when a title exceeds a service limit and receives an error. -
title_limit_changed
This event is triggered when a title changes a service limit. -
title_started_task
This event is triggered when a task is scheduled to run. -
title_updated_task
This event is triggered when a task is updated. -
export_completed
This event is triggered when an export operation is completed.
Functions
-
function_executed
This event is triggered when a function is executed. -
function_registered
This event is triggered when a function is registered. -
function_unregistered
This event is triggered when a function is unregistered. -
player_triggered_action_executed_function
This event is triggered when a function is run as the result of a PlayStream action. -
title_scheduled_function_executed
This event is triggered when a function is run by a scheduled task.
Groups
- group_created This event is triggered when an entity group is created.
-
group_members_added
This event is triggered when a member is added to an entity group. -
group_members_removed
This event is triggered when a member is removed from an entity group. -
group_role_created
This event is triggered when a role is created for a group. -
group_role_deleted
This event is triggered when a role is deleted from a group. -
group_role_members_added
This event is triggered when a list of entities are added to a role within a group. -
group_role_members_removed
This event is triggered when a list of entities are removed from a role within a group. -
group_role_updated
This event is triggered when a role is updated within a group. -
group_updated
This event is triggered when an entity group is updated. -
members_added
This event is triggered when members are added to a group. -
members_removed
This event is triggered when members are removed from a group. -
members_role_updated
This event is triggered when members’ roles are updated in a group. -
player_updated_membership
This event is triggered when a player’s membership is updated. -
role_updated
This event is triggered when a role is updated.
Telemetry
-
apikey_activated
This event is triggered when an API key is activated. -
apikey_created
This event is triggered when an API key is created. -
apikey_deactivated
This event is triggered when an API key is deactivated. -
apikey_deleted
This event is triggered when an API key is deleted.
TitleCommunications
-
player_registered_push_notifications
This event is triggered when a player registers for push notifications. -
sent_email
This event is triggered when an email is sent or fails to send to a player. -
sent_push_notification
This event is triggered when a push notification is sent or fails to be sent to a player. -
email_sent
This event is triggered when an email is sent. -
push_notification_sent
This event is triggered when a push notification is sent.
General
-
entity_virtual_currency_balances_changed
This event is triggered when an entity’s virtual currency balance changes. -
tenancy_connector_onboard
This event is triggered when a tenancy connector is onboarded. -
studio_tier_updated
This event is triggered when a studio tier is updated.
Matchmaking
-
title_queue_config_updated
This event is triggered when a queue config is changed. -
match_found
This event is triggered when a match is found. -
ticket_completed
This event is triggered when a ticket is completed. -
user_ticket_invited
This event is triggered when a user is invited to a ticket.
Multiplayer Servers
-
build_alias_created
This event is triggered when a multiplayer server build alias is created. -
build_alias_deleted
This event is triggered when a multiplayer server build alias is deleted. -
build_alias_updated
This event is triggered when a multiplayer server build alias is updated. -
build_deleted
This event is triggered when a multiplayer server build is deleted. -
build_region_status_changed
This event is triggered when a multiplayer server build region status is changed. -
build_region_updated
This event is triggered when a multiplayer server build region is updated. -
build_region_utilization
This event is triggered to display the utilization of servers for a build in each region. -
certificate_deleted
This event is triggered when a multiplayer server certificate is deleted. -
certificate_uploaded
This event is triggered when a multiplayer server certificate is uploaded. -
crash_detected
This event triggered when a crash dump is found on a terminating server. -
create_build_initiated
This event is triggered when a multiplayer server build is initiated. -
enabled_for_title
This event is triggered when a title enables PlayFab servers -
game_asset_deleted
This event is triggered when a multiplayer server game asset is deleted. -
monitoring_output_saved
This event is triggered when the output of a monitoring application has been saved and can be downloaded. -
secret_added
This event is triggered when a multiplayer server secret is added. -
secret_deleted
This event is triggered when a multiplayer server secret is deleted. -
server_requested
This event is triggered when a multiplayer server is requested. -
server_state_changed
This event is triggered when a multiplayer server’s state is changed. -
vm_assigned
This event is triggered when a virtual machine is assigned to a multiplayer server build. -
vm_game_certificates_deployed
This event is triggered when game certificates are deployed in a game virtual machine. -
vm_remote_user_created
This event is triggered when a multiplayer server virtual machine remote user is created. -
vm_remote_user_deleted
This event is triggered when a multiplayer server virtual machine remote user is deleted. -
vm_state_change
This event is triggered when a multiplayer virtual machine’s state is changed. -
vm_unassignment_started
This event is triggered when a virtual machine is unassigned from a multiplayer server build. -
vm_unhealthy
This event is triggered when a virtual machine is found to be unhealthy.
CatalogV1
-
title_catalog_updated
This event is triggered when a catalog is changed. -
title_store_updated
This event is triggered when a store is changed.
CatalogV2
-
item_created
This event is triggered when an item is created. -
item_deleted
This event is triggered when an item is deleted. -
item_moderation_state_changed
This event is triggered when an item moderation state is changed. -
item_publish_requested
This event is triggered when publishing is started. -
item_purchased
This event is triggered when an item is purchased. -
item_reported
This event is triggered when an item is reported. -
item_updated
This event is triggered when an item is updated. -
review_reported
This event is triggered when a review is reported. -
reviews_takedown_requested
This event is triggered when a takedown of reviews is requested.
Character
-
character_consumed_item
This event is triggered when a character consumes an item from their inventory. -
character_inventory_item_added
This event is triggered when an item is granted to a character. -
character_vc_item_purchased
This event is triggered when the character makes a purchase using virtual currency. -
character_virtual_currency_balance_changed
This event is triggered when a character’s virtual currency balance changes.
Inventory
-
items_added
Event raised when items have been added to an inventory. -
items_clawback_completed
This event is triggered when an items clawback operation is completed. -
items_clawback_reversal_completed
This event is triggered when an items clawback reversal operation is completed. -
items_deleted
Event raised when items have been deleted from an inventory. -
items_expired
This event is triggered when items have expired in an inventory. -
items_purchased
Event raised when items have been purchased from an inventory. -
items_redeemed
Event raised when items have been redeemed to an inventory. -
items_subtracted
Event raised when items have been subtracted from an inventory. -
items_transferred
Event raised when items have been transferred to or from an inventory. -
items_updated
Event raised when items have been updated in an inventory. -
marketplace_transaction_redeemed
This event is triggered when a marketplace transaction is redeemed.
GameSave
-
gamesave_version_finalized
This event is triggered when a game save version is finalized with all the files fully uploaded. -
gamesave_version_marked_known_good
This event is triggered when a game save version is marked as known good.
Networking
-
client_authentication_completed
This event is triggered when client authentication is completed. -
client_connected_to_network
This event is triggered when a client connects to a network. -
client_initialization_completed
This event is triggered when client initialization is completed. -
client_network_created
This event is triggered when a client network is created. -
client_network_destroyed
This event is triggered when a client network is destroyed. -
client_network_information_received
This event is triggered when client network information is received. -
client_request_failed
This event is triggered when a client request fails. -
data_received_by_clients
This event is triggered when data is received by clients. -
data_sent_by_clients
This event is triggered when data is sent by clients. -
moderation_service_request_count
This event is triggered when moderation service request count is reported. -
player_disconnected_from_network
This event is triggered when a player disconnects from a network. -
unity_client_initialization_completed
This event is triggered when Unity client initialization is completed. -
unreal_client_initialization_completed
This event is triggered when Unreal client initialization is completed.
Partner
-
display_name_filtered
This event is triggered when a display name is filtered by community sift. -
player_display_name_filtered
This event is triggered when a display name is filtered by community sift only if there’s an associated player EntityId for the event. -
player_photon_session_authenticated
This event is triggered when a player connects to a Photon Cloud application and authenticates with PlayFab using Photon custom authentication.
Player
-
player_action_executed
This event is triggered when an action linked to a segmentation change or event rule executes on a player. -
player_ad_campaign_attribution
This event is triggered by an attribution tracking Add-on when a player is matched to a paid acquisition campaign. -
player_consumed_item
This event is triggered when a player consumes an item from their inventory. -
player_inventory_item_added
This event is triggered when an item is granted to a player. -
player_paid_for_purchase
This event is triggered when the second step of the payment process completes, paying for the purchase. -
player_realmoney_purchase
This event is triggered when a player makes a real money purchase, and generates revenue for the game. -
player_receipt_validation
This event is triggered when a player attempts to make a real money purchase and the purchase receipt is being validated. -
player_redeemed_coupon
This event is triggered when a player redeems a coupon. -
player_set_profile_property
This event is triggered when PlayFab makes an internal adjustment to a player profile. -
player_started_purchase
This event is triggered when a player starts a purchase. -
player_vc_item_purchased
This event is triggered when the player makes a purchase using virtual currency. -
player_virtual_currency_balance_changed
This event is triggered when a player’s virtual currency balance changes.
PlayerIdentity
-
auth_token_validated
This event is triggered when an email confirmation link is clicked. -
character_created
This event is triggered when a character is created for the first time. -
entity_created
This event is triggered when an entity is created. -
entity_logged_in
This event is triggered when an entity has logged in. -
player_added_title
This event is triggered when a player creates a new account for a title. Note: this event is triggered once per title rather than once per publisher. -
player_banned
This event is triggered when a player is banned. -
player_changed_avatar
This event is triggered when a player’s avatar URL is changed. -
player_completed_password_reset
This event is triggered when a player completes the password reset process by visiting the link URL that was sent to them and choosing a new password. -
player_created
This event is triggered when a player account is created for the first time. Note: this event is only triggered once per publisher, not once per title. -
player_data_exported
This event is triggered when a player’s data is exported. -
player_device_info
This event is triggered once after the player logs in based on the settings for your title. -
player_displayname_changed
This event is triggered when a player’s display name is changed. -
player_linked_account
This event is triggered when a new authentication method is linked to a player’s account. -
player_logged_in
This event is triggered when a player logs in. -
player_password_reset_link_sent
This event is triggered when a player is sent a link to reset their password. -
player_removed_title
This event is triggered when a player account for a title is removed. Note: this event is triggered once per title rather than once per publisher. -
player_reported_as_abusive
This event is triggered when a player is reported by another player as abusive. -
player_tag_added
This event is triggered when a tag is added to a player profile. -
player_tag_removed
This event is triggered when a tag is removed from a player profile. -
player_unlinked_account
This event is triggered when an authentication method is unlinked from a player’s account. -
player_updated_contact_email
This event is triggered when a player updates a contact email on their profile. -
player_verified_contact_email
This event is triggered when a contact email is verified for a player. -
title_deleted_master_player
This event is triggered when a GDPR delete is finished. -
title_initiated_player_password_reset
This event is triggered when a title initiates the account recovery process for a player. -
title_profile_view_constraints_changed
This event is triggered when a profile view constraint is changed for the title. -
entity_deleted
This event is triggered when an entity is deleted. -
logged_in_to_title
This event is triggered when a user logs in to a title. -
player_authenticated
This event is triggered when a player is authenticated. -
player_custom_properties_changed
This event is triggered when a player’s custom properties are changed. -
player_identity_link_added
This event is triggered when a player identity link is added. -
player_identity_link_removed
This event is triggered when a player identity link is removed. -
player_updated_login_email
This event is triggered when a player updates their login email.
PlayerProfile
-
entity_files_set
This event is triggered when files are attached to an entity. -
entity_language_updated
This event is triggered when the language associated with an entity is changed. -
entity_objects_set
This event is triggered when objects are attached to an entity. -
access_policy_updated
This event is triggered when an access policy is updated. -
avatar_url_updated
This event is triggered when an avatar URL is updated. -
contact_email_updated
This event is triggered when a contact email is updated. -
files_changed
This event is triggered when files are changed. -
language_updated
This event is triggered when a language setting is updated. -
objects_updated
This event is triggered when objects are updated.
PlayStream
-
action_executed
This event is emitted when an action is executed. -
action_failed
This event is emitted when an action failed to execute.
Segmentation
-
segment_entered
This event is triggered when a profile enters a segment. -
segment_exited
This event is triggered when a profile exits a segment. -
api_operation
This event is triggered to summarize the actions taken during an invocation of the segmentation CRUD API.
Session
-
client_focus_change
This event is triggered every time the application enters or exits focus on the player’s device. -
client_session_start
This event is triggered when a new client session starts.
Title
-
title_client_rate_limited_alert
This event is triggered when a single IP address generates too many API calls to PlayFab and is throttled. -
title_high_error_rate_alert
This event is triggered when a game title experiences a high rate of errors. -
title_requested_limit_change
This event is triggered when a title requests a service limit change. -
title_saved_survey
This event is triggered when a game’s survey is saved.
TitleData
-
title_news_updated
This event is triggered when a title news is created or updated. -
title_secret_key_changed
This event is triggered when a title adds or updates a Secret Key -
title_activated
This event is triggered when a title is activated. -
title_data_override_deleted
This event is triggered when a title data override is deleted. -
title_data_updated
This event is triggered when title data is updated. -
title_deactivated
This event is triggered when a title is deactivated.
TargetedConfiguration
- player_churn_prediction_changed
This event is triggered when a player’s churn prediction is changed.
Statistics
- statistic_updated
This event is triggered when a statistic is updated.
Leaderboards
-
character_statistic_changed
This event is triggered when a character statistic is changed. -
character_statistic_deleted
This event is triggered when a character statistic is deleted. -
entity_rank_on_leaderboard_version_ended
This event is triggered when a leaderboard version is reset -
leaderboard_version_ended
This event is triggered when a leaderboard version is reset -
player_ranked_on_leaderboard_version
This event is triggered when a leaderboard version changes, generating events for top‑ranked players up to the limit defined by the “Leaderboard version change top rank events sent” setting. -
player_statistic_changed
This event is triggered when a player statistic is changed. -
player_statistic_deleted
This event is triggered when a player statistic is deleted. -
title_statistic_version_changed
This event is triggered when the version of a statistic changes, causing its leaderboard to reset. -
title_statistic_deleted
This event is triggered when a title statistic is deleted.
