Syntax
Members
getCharacterInventories bool
Whether to get character inventories. Defaults to false.
getCharacterList bool
Whether to get the list of characters. Defaults to false.
getPlayerProfile bool
Whether to get player profile. Defaults to false. Has no effect for a new player.
getPlayerStatistics bool
Whether to get player statistics. Defaults to false.
getTitleData bool
Whether to get title data. Defaults to false.
getUserAccountInfo bool
Whether to get the player’s account Info. Defaults to false.
getUserData bool
Whether to get the player’s custom data. Defaults to false.
getUserInventory bool
Whether to get the player’s inventory. Defaults to false.
getUserReadOnlyData bool
Whether to get the player’s read only data. Defaults to false.
getUserVirtualCurrency bool
Whether to get the player’s virtual currency balances. Defaults to false.
playerStatisticNames const char* const*may be nullptr (Optional) Specific statistics to retrieve. Leave null to get all keys. Has no effect if GetPlayerStatistics is false.
playerStatisticNamesCount uint32_t
Count of playerStatisticNames
profileConstraints PFPlayerProfileViewConstraints const*may be nullptr (Optional) Specifies the properties to return from the player profile. Defaults to returning the player’s display name.
titleDataKeys const char* const*may be nullptr (Optional) Specific keys to search for in the custom data. Leave null to get all keys. Has no effect if GetTitleData is false.
titleDataKeysCount uint32_t
Count of titleDataKeys
userDataKeys const char* const*may be nullptr (Optional) Specific keys to search for in the custom data. Leave null to get all keys. Has no effect if GetUserData is false.
userDataKeysCount uint32_t
Count of userDataKeys
userReadOnlyDataKeys const char* const*may be nullptr (Optional) Specific keys to search for in the custom data. Leave null to get all keys. Has no effect if GetUserReadOnlyData is false.
userReadOnlyDataKeysCount uint32_t
Count of userReadOnlyDataKeys
