Structures
| Structure | Description |
|---|---|
| PFSegmentsAddPlayerTagRequest | PFSegmentsAddPlayerTagRequest data model. This API will trigger a player_tag_added event and add a tag with the given TagName and PlayFabID to the corresponding player profile. TagName can be used for segmentation and it is limited to 256 characters. Also there is a limit on the number of tags a title can have. |
| PFSegmentsGetAllSegmentsResult | PFSegmentsGetAllSegmentsResult data model. |
| PFSegmentsGetPlayerSegmentsResult | PFSegmentsGetPlayerSegmentsResult data model. |
| PFSegmentsGetPlayersSegmentsRequest | PFSegmentsGetPlayersSegmentsRequest data model. |
| PFSegmentsGetPlayerTagsRequest | PFSegmentsGetPlayerTagsRequest data model. This API will return a list of canonical tags which includes both namespace and tag’s name. If namespace is not provided, the result is a list of all canonical tags. TagName can be used for segmentation and Namespace is limited to 128 characters. |
| PFSegmentsGetPlayerTagsResult | PFSegmentsGetPlayerTagsResult data model. |
| PFSegmentsGetSegmentResult | PFSegmentsGetSegmentResult data model. |
| PFSegmentsRemovePlayerTagRequest | PFSegmentsRemovePlayerTagRequest data model. This API will trigger a player_tag_removed event and remove a tag with the given TagName and PlayFabID from the corresponding player profile. TagName can be used for segmentation and it is limited to 256 characters. |
