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PFPlayerDataManagementClientUpdatePlayerCustomPropertiesRequest data model. Performs an additive update of the custom properties for the specified player. In updating the player’s custom properties, properties which already exist will have their values overwritten. No other properties will be changed apart from those specified in the call.

Syntax

Members

customTags   PFStringDictionaryEntry const*
may be nullptr
(Optional) The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). customTagsCount   uint32_t Count of customTags expectedPropertiesVersion   int32_t const*
may be nullptr
(Optional) Optional field used for concurrency control. One can ensure that the update operation will only be performed if the player’s properties have not been updated by any other clients since last the version. properties   PFPlayerDataManagementUpdateProperty const* Collection of properties to be set for a player. propertiesCount   uint32_t Count of properties

Requirements

Header: PFPlayerDataManagementTypes.h

See also

PFPlayerDataManagementTypes members
Last modified on September 11, 2026