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Gets the result of a successful PFPlayerDataManagementServerUpdatePlayerCustomPropertiesAsync call.

Syntax

Parameters

async   XAsyncBlock*
Inout
XAsyncBlock for the async operation. bufferSize   size_t The size of the buffer for the result object. buffer   void*
*Out_writes_bytes_to(bufferSize,bufferUsed)
Byte buffer used for the result value and its fields. result   PFPlayerDataManagementServerUpdatePlayerCustomPropertiesResult**
library-allocated output
Pointer to the result object. bufferUsed   size_t*
optional output
The number of bytes in the provided buffer that were used.

Return value

Type: HRESULT Result code for this API operation. If the service call is unsuccessful, the result will be E_PF_PLAYER_CUSTOM_PROPERTIES_DUPLICATE_PROPERTY_NAME, E_PF_PLAYER_CUSTOM_PROPERTIES_PROPERTY_COUNT_TOO_HIGH, E_PF_PLAYER_CUSTOM_PROPERTIES_PROPERTY_NAME_IS_INVALID, E_PF_PLAYER_CUSTOM_PROPERTIES_PROPERTY_NAME_TOO_LONG, E_PF_PLAYER_CUSTOM_PROPERTIES_STRING_PROPERTY_VALUE_TOO_LONG, E_PF_PLAYER_CUSTOM_PROPERTIES_VALUE_IS_INVALID_TYPE, E_PF_PLAYER_CUSTOM_PROPERTIES_VERSION_MISMATCH, E_PF_PRODUCT_DISABLED_FOR_TITLE or any of the global PlayFab Service errors. See doc page “Handling PlayFab Errors” for more details on error handling.

Remarks

result is a pointer within buffer and does not need to be freed separately.

Requirements

Header: PFPlayerDataManagement.h

See also

PFPlayerDataManagement members
Last modified on September 11, 2026