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Get transaction history for a player. Up to 250 Events can be returned at once. You can use continuation tokens to paginate through results that return greater than the limit. Getting transaction history has a lower RPS limit than getting a Player’s inventory with Player Entities having a limit of 30 requests in 300 seconds.

Syntax

Parameters

entityHandle   PFEntityHandle PFEntityHandle to use for authentication. request   PFInventoryGetTransactionHistoryRequest* Populated request object. async   XAsyncBlock*
Inout
XAsyncBlock for the async operation.

Return value

Type: HRESULT Result code for this API operation.

Remarks

This API is available on Win32, Linux, and macOS. Get transaction history for specified entity and collection. When the asynchronous task is complete, call PFInventoryGetTransactionHistoryGetResultSize and PFInventoryGetTransactionHistoryGetResult to get the result.

Requirements

Header: PFInventory.h

See also

PFInventory members
Last modified on August 3, 2026