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Adds the Friend user to the friendlist of the user with PlayFabId. At least one of FriendPlayFabId,FriendUsername,FriendEmail, or FriendTitleDisplayName should be initialized.

Syntax

Parameters

titleEntityHandle   PFEntityHandle PFEntityHandle for a title Entity obtained using PFAuthenticationGetEntityWithSecretKeyAsync. request   PFFriendsServerAddFriendRequest* Populated request object. async   XAsyncBlock*
Inout
XAsyncBlock for the async operation.

Return value

Type: HRESULT Result code for this API operation.

Remarks

This API is available on Win32, Linux, and macOS. See also ServerGetFriendsListAsync, ServerRemoveFriendAsync, ServerSetFriendTagsAsync. Call XAsyncGetStatus to get the status of the operation. If the service call is unsuccessful, the async result will be E_PF_USERS_ALREADY_FRIENDS or any of the global PlayFab Service errors. See doc page “Handling PlayFab Errors” for more details on error handling.

Requirements

Header: PFFriends.h

See also

PFFriends members
Last modified on August 3, 2026