XStoreAcquireLicenseForDurablesResult
Retrieves the result of a call to XStoreAcquireLicenseForDurablesAsync.Syntax
Parameters
async _Inout_Type: XAsyncBlock* The
XAsyncBlock object passed to XStoreAcquireLicenseForDurablesAsync.
storeLicenseHandle _Out_Type: XStoreLicenseHandle* On success, contains the handle to the store license. Pass the acquired license handle into XStoreIsLicenseValid to check if the license is valid.
Return value
Type: HRESULT Returns S_OK if successful, or an error code otherwise.XStoreAcquireLicenseForDurablesResult can return the following error codes:
Remarks
Call this function on a time-sensitive thread. The XAsyncBlock structure contains the result of the call. Use the XAsyncBlock object to poll for the function call status and to retrieve the result. To acquire a license for the specified Durable, call XStoreAcquireLicenseForDurablesAsync.Requirements
Header: XStore.h Library: xgameruntime.lib Supported Platforms: Windows, XBOX One family consoles, and XBOX Series consolesConceptual documentation
See also
XStoreXAsyncBlock
XStoreAcquireLicenseForDurablesAsync
How to use a durable without a package
Granting players access to add-on content
