XGameSaveReadBlobDataAsync
Read XGameSaveBlob data from a XGameSaveContainer asynchronously.Syntax
Parameters
container _In_Type: XGameSaveContainerHandle Container holding the gamesave blob data.. blobNames _In_opt_z_count_(countOfBlobs)
Type: char** Pointer to an array of strings representing the XGameSaveBlob names. countOfBlobs _In_
Type: uint32_t Number of blobs to read. async _In_
Type: XAsyncBlock* AsyncBlock containing the context and callback function for the XGameSaveReadBlobDataAsync call.
Return value
Type: HRESULT Function result.Remarks
Results and data are captured in the XGameSaveReadBlobDataResult function. XGameSaveReadBlobDataResult will return the count of blobs in the container as well as the blob data itself. There is a synchronous version of this function called XGameSaveReadBlobData.Requirements
Header: XGameSave.h Library: xgameruntime.lib Supported platforms: Windows, XBOX One family consoles and XBOX Series consolesSee also
XGameSaveXGameSaveBlobInfo
XGameSaveReadBlobDataResult
XGameSaveReadBlobData
Debugging Game Saves
