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ILampInfo::GetPosition

Returns the 3D position of the Lamp relative to the origin of the LampArray’s bounding box.

Syntax

Parameters

This method has no parameters.

Return value

Type: LampArrayPosition The position of the Lamp.

Remarks

The origin (zero) point of the bounding box is the upmost, farthest, left-hand corner of the box. X corresponds to Width, ascending from left to right.
Y corresponds to Height, ascending from farthest to closest.
Z corresponds to Depth, ascending from top to bottom.
Position values are measured in meters. The following is an example of the position of a branding Lamp on a keyboard:

Requirements

Header: LampArray.h Library: xgameplatform.lib Supported platforms: XBOX One family consoles and XBOX Series consoles

See also

Lighting API Overview
ILampArray::GetBoundingBox
ILampInfo
Last modified on August 20, 2026