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IGameInputMapper::GetArcadeStickButtonMappingInfo

Syntax

Parameters

buttonElement   _In_
Type: GameInputArcadeStickButtons
The specific arcade stick button whose mapping is being queried. mapping   _Out_
type: GameInputButtonMapping
The mapping information of how the button is mapped from the controller axes, buttons or switches.

Return value

Type: bool If the mapping was successfully retrieved. This value is false if the device does not support the GameInputKindArcadeStick input kind or if the specified button element is not supported by the device.

Requirements

Header: GameInput.h Library: gameinput.lib Supported platforms: Windows, XBOX One family consoles and XBOX Series consoles

See also

Input API Overview
IGameInputMapper

Version History

Last modified on August 31, 2026