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Offers base functionality that allows for a consistent way to monitor the validity of a session across the different types of sessions. The only type of session currently available is of type ID3D12ProtectedResourceSession.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

ID3D12DeviceChild
Last modified on August 5, 2026