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Monitors the validity of a protected resource session. This interface extends ID3D12ProtectedSession. You can obtain an ID3D12ProtectedResourceSession by calling ID3D12Device4::CreateProtectedResourceSession.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

Last modified on August 5, 2026