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Retrieves the amount of memory required for the specified runtime parameter resource for a meta command, for the specified stage.

Syntax

Parameters

Stage [in]
Type: D3D12_META_COMMAND_PARAMETER_STAGE
A D3D12_META_COMMAND_PARAMETER_STAGE specifying the stage to which the parameter belongs. ParameterIndex [in]
Type: UINT
The zero-based index of the parameter within the stage.

Return value

Type: UINT64 The number of bytes required for the specified runtime parameter resource.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

ID3D12MetaCommand
Last modified on August 20, 2026