Requirements
Header: d3d12_xs.h or d3d12_x.hLibrary: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
A heap is an abstraction of contiguous memory allocation, used to manage physical memory. This heap can be used with ID3D12Resource objects to support placed.
Related topics
ID3D12Heap::GetDescOpenExistingHeapFromAddressOpenExistingHeapFromFileMappingOpenSharedHandleCreateHeap