Skip to main content
Represents a fence, an object used for synchronization of the CPU and one or more GPUs.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

Core Interfaces Fence Based Resource Management ID3D12Pageable Multi-engine synchronization
Last modified on August 20, 2026