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GetShapeSrcInternalSaturate

Gets the internal saturation flag.

Syntax

Parameters

context   _In_
Type: SHAPE_SRC_CONTEXT*
Pointer to a SHAPE_SRC_CONTEXT structure.

Return value

Type: bool The internal saturation flag. True if saturated.

Remarks

Each Scalable Hardware Audio Processing Engine (SHAPE) block maintains state associated with signal overhead and gain. The internal saturation flag indicates whether saturation occurred during processing. For more information, see Overflow, magnitude, and saturation in Overview of SHAPE.

Requirements

Header: shapesrccontext.h Supported platforms: XBOX One family consoles and XBOX Series consoles

See also

ShapeSrcContext
Last modified on August 20, 2026