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SHAPE_FLOWGRAPH_EQCOMP_COMMAND

Indicates that an equalizer/compression pass is needed.

Syntax

Members

command
Type: UINT64
The SHAPE_FLOWGRAPH_COMMAND_TYPE_EQCOMP command from SHAPE_FLOWGRAPH_COMMAND_TYPE. queued
Type: UINT64
Internal process flag: 1 == inserted into internal command queue, 0 == still waiting. disabled Type: UINT64 Flag to disable the pass. error
Type: UINT64
Command is invalid. It is set by the Audio Control Processor (ACP). reserved0
Type: UINT64
Reserved. contextId
Type: UINT64
Context ID. inputMixBuffer
Type: UINT64
Output mix buffer for channel 0 (normally left / mono). sideChainMixBuffer
Type: UINT64
Output mix buffer for channel 1 (normally right). outputMixBuffer
Type: UINT64
Output mix buffer for channel 0 (normally left / mono).

Remarks

The EQComp command is dispatched to the EQComp hardware block for execution. The input data for the EQComp block is a mix buffer. The sidechain data for any specified EQComp block is also a mix buffer. The output of the EQComp always goes to a mix buffer. Each command will correspond to the output processing of one channel of 128 samples audio frame at 48 kHz.

Requirements

Header: shapeflowgraph.h Supported platforms: XBOX One family consoles and XBOX Series consoles

See also

ACP Overview SHAPE Overview shapeflowgraph
Last modified on August 20, 2026