Definir dados do título
Updates the key-value store of custom title settings
Error codes
This operation may return the following PlayFab errors:
| Error | Code |
|---|---|
| DataLengthExceeded | 1146 |
| TooManyKeys | 1147 |
Autorizações
This API requires a title secret key, available to title admins, from PlayFab Game Manager.
Corpo
This API is designed to store title specific values which can be read, but not written to, by the client. For example, a developer could choose to store values which modify the user experience, such as enemy spawn rates, weapon strengths, movement speeds, etc. This allows a developer to update the title without the need to create, test, and ship a new build. This operation is additive. If a Key does not exist in the current dataset, it will be added with the specified Value. If it already exists, the Value for that key will be overwritten with the new Value.
This API is designed to store title specific values which can be read, but not written to, by the client. For example, a developer could choose to store values which modify the user experience, such as enemy spawn rates, weapon strengths, movement speeds, etc. This allows a developer to update the title without the need to create, test, and ship a new build. This operation is additive. If a Key does not exist in the current dataset, it will be added with the specified Value. If it already exists, the Value for that key will be overwritten with the new Value.
Tópicos relacionados
Definir dados do títuloInício rápido de dados do títuloDefinir dados internos do títuloDefinir dados e substituições do títuloDados do título