- Package shell visuals (display name, description)
- In-title resources (strings, images)
- National Language Support (NLS) APIs
Topics
Localizing XBOX services surfaces
The topics above cover localizing your title’s own resources and shell package. For content that lives in XBOX services — Rich Presence templates, achievement titles and descriptions, event names, Featured Stat labels — author localized variants in Partner Center and let the platform’s language fallback chain serve the right language per player. See Localized strings and XBOX Services language fallback for the authoring workflow, supported locales, and fallback behavior.See also
- Localization (GDK) — implementation guide:
MicrosoftGame.configresources,GetUserPreferredUILanguages, MUI, NLS APIs, Intelligent Delivery language recipes. - Localized strings (XBOX Services) — Partner Center authoring and language fallback for service-hosted strings.
- Rich presence — localized presence templates.
- Achievements — localized titles, descriptions, and unlock messages.
- MicrosoftGame.config localization — shell-visible package strings.
Related API documentation
- XGameRuntime features reference —
XGameRuntimeLocale,XPackageGetUserLocale - MicrosoftGame.config elements reference — localized manifest schema
- XPackage API reference — locale-aware package queries
