When a Microsoft Game Development Kit (GDK) title has set
TargetDeviceFamily="XboxOne" in it’s MicrosoftGame.Config and is run on a XBOX Series consoles device, it ignores the SMTEnabled flag and always runs with SMT disabled.Development steps
Make sure you are using the June 2020 GDK or newer. Set up your project to target the XBOX One device family. In the MicrosoftGame.config file, setTargetDeviceFamily="XboxOne". See MicrosoftGame.Config overview.
Set other optional settings in MicrosoftGame.config: XboxCompatibility
