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This topic describes title-managed Achievements and its features. Rewards include gamerscore, digital artwork, new maps, characters, and stat boosts. In 2005, XBOX Live introduced the gaming industry to the concept of an achievement. It’s a system-wide mechanism for directing and rewarding players’ in-game actions consistently across all games. Title-managed Achievements empower you to run a title as a service by adding value and maintaining player engagement over time. Title-managed Achievements also provides flexibility of how achievements are unlocked, how and when achievements are added, and the benefits that achievements can deliver to players. The Achievements service engages players across a broad range of activities, devices, and scenarios. Achievements are inclusive, social, and engaging. Developers can create achievements that reward players with gamerscore and in-game rewards. Achievements give service-like flexibility to titles.

Feature summary

The following table shows the key features and components that contribute to the Achievements service.
Last modified on August 20, 2026