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Gets the cross-network communication privacy setting for this chat user.

Syntax

Parameters

setting   PartyXblCrossNetworkCommunicationPrivacySetting*
output
The output cross-network communication privacy setting.

Return value

PartyError c_partyErrorSuccess if the call succeeded or an error code otherwise. The human-readable form of the error code can be retrieved via PartyXblManager::GetErrorMessage().

Remarks

A cross-network user is defined as a user of a non-XBOX Live gaming network.

Requirements

Header: PartyXboxLive.h

See also

PartyXblLocalChatUser
Last modified on August 20, 2026