PlayFabMultiplayerManager.Get().LeaveNetwork
Reference for PlayFabMultiplayerManager.LeaveNetwork in the Party Unity SDK, which disconnects the local player from the currently joined Party network.
Last modified on August 10, 2026
Related topics
PlayFabMultiplayerManager.Get().ResetPartyClass PlayFabMultiplayerManagerPlayFabMultiplayerManager.GetPlayFabMultiplayerManager.Get().CreateAndJoinNetworkPlayFabMultiplayerManager.Get().Resume