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PlayFabMultiplayer.Initialize method

Initializes an instance of the PlayFab Multiplayer library.

Remarks

Initialize() cannot be called again without a subsequent Uninitialize call. Every call to Initialize() should have a corresponding Uninitialize() call. The playFabTitleId is read from PlayFab’s static PlayFabSettings asset. It can be changed Using Unity menu, PlayFab | MakePlayFabSharedSettings menu. It must be the same PlayFab Title ID used to acquire the PlayFab Entity Keys and Entity Tokens that will be passed to SetEntityToken.

See Also

Last modified on August 3, 2026