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PlayFabMultiplayer.PlayFabMultiplayerServer.CreateAndClaimServerLobby

Method (1 of 2)

Create a new lobby as a game_server entity.

Return Value (1 of 2)

Output lobby object which can be used to queue operations for immediate execution of this operation.

Remarks (1 of 2)

This is an asynchronous operation. Upon successful completion, the title will be provided a OnServerLobbyCreateAndClaimCompleted with the OnServerLobbyCreateAndClaimCompleted.result field set to Success. Upon a failed completion, the title will be provided a OnServerLobbyCreateAndClaimCompleted with the with the OnServerLobbyCreateAndClaimCompleted.result field set to a failed error code. While this method is present in the unified, cross-platform header, it is only implemented for Windows and, XBOX. The method will return errors on other platforms.

Method (2 of 2)

Create a new lobby as a game_server entity.

Return Value (2 of 2)

Output lobby object which can be used to queue operations for immediate execution of this operation.

Remarks (2 of 2)

This is an asynchronous operation. Upon successful completion, the title will be provided a OnServerLobbyCreateAndClaimCompleted with the OnServerLobbyCreateAndClaimCompleted.result field set to Success. Upon a failed completion, the title will be provided a OnServerLobbyCreateAndClaimCompleted with the with the OnServerLobbyCreateAndClaimCompleted.result field set to a failed error code. While this method is present in the unified, cross-platform header, it is only implemented for Windows and, XBOX. The method will return errors on other platforms.

See Also

Last modified on August 20, 2026