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A callback invoked every time a previously allocated memory buffer is no longer needed by the PlayFab Multiplayer library and can be freed.

Syntax

Parameters

pointer   void*
Post_invalid
A pointer to a memory buffer previously allocated. This value will never be nullptr. memoryTypeId   uint32_t An opaque identifier representing the PlayFab Multiplayer library internal category of memory being freed. This value should be ignored.

Return value

Type: void The callback does not return a value.

Remarks

This callback is optionally installed using the PFMultiplayerSetMemoryCallbacks() method.

The callback is invoked whenever the PlayFab Multiplayer library has finished using a memory buffer previously returned by the title’s corresponding PFMultiplayerAllocateMemoryCallback, so that the title can free the memory buffer.

Requirements

Header: PFMultiplayer.h

See also

PFMultiplayer members
PFMultiplayerAllocateMemoryCallback
PFMultiplayerSetMemoryCallbacks
Last modified on August 3, 2026