PFLobbyServerConnectionStatus
PFLobbyServerConnectionStatus values indicating whether a PlayFab lobby server is connected to the real-time notification service in the Multiplayer C++ SDK.
Values representing the current status of the Lobby Server’s connection status to the notification service.
Last modified on August 10, 2026
Related topics
PFLobbyGetServerConnectionStatusPFMultiplayer C/C++ API overview - PFLobby.hLobbyServerConnectionStatusLobby.GetServerConnectionStatusLobbyMemberConnectionStatus