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IXtfDebugMonitorClient::Start Method

Starts listening for debug output from the development console.

Syntax

Parameters

dwProcessId
Type: DWORD
Identifier of the process. dwFlags
Type: XTF_DBGMON_START_FLAGS
Flags that specify how to perform the operation.
This functionality is not fully developed and, so the parameter should take a value of 0.
pCallback
Type: IXtfDebugMonitorCallback *
Pointer to the IXtfDebugMonitorCallback to call when the client receives debug output from the development console.

Return value

Type: HRESULT HRESULT success or error code.

Requirements

Header: xtfdebugmonitor.h Library: xtfdebugmonitor.lib Supported platforms: Windows (for XBOX console tools)

Remarks

This function is used to start listening for debug output from a game on a development console. When you are finished listening for debug output call IXtfDebugMonitorClient::Stop to stop listening for output. If you do not call IXtfDebugMonitorClient::Stop it may result in resource leakage and an orphaned debugger attachment to the game, this may require a game restart to fix.

See also

IXtfDebugMonitorClient Interface
XtfDebugMonitor
IXtfDebugMonitorClient::Stop
Last modified on August 20, 2026