IXtfDebugMonitorClient::Start Method
Starts listening for debug output from the development console.Syntax
Parameters
dwProcessIdType: DWORD Identifier of the process. dwFlags
Type: XTF_DBGMON_START_FLAGS Flags that specify how to perform the operation.
This functionality is not fully developed and, so the parameter should take a value of 0. pCallback
Type: IXtfDebugMonitorCallback * Pointer to the IXtfDebugMonitorCallback to call when the client receives debug output from the development console.
Return value
Type: HRESULT HRESULT success or error code.Requirements
Header: xtfdebugmonitor.h Library: xtfdebugmonitor.lib Supported platforms: Windows (for XBOX console tools)Remarks
This function is used to start listening for debug output from a game on a development console. When you are finished listening for debug output call IXtfDebugMonitorClient::Stop to stop listening for output. If you do not call IXtfDebugMonitorClient::Stop it may result in resource leakage and an orphaned debugger attachment to the game, this may require a game restart to fix.See also
IXtfDebugMonitorClient InterfaceXtfDebugMonitor
IXtfDebugMonitorClient::Stop
