XtfGetSystemUpTime
Gets the amount of time in milliseconds that the System OS and Game OS have been running.Syntax
Parameters
addressType: PWCSTR [in] The address of the console. systemUpTimeSystem
Type: UINT64* [out, optional] The amount of time, in milliseconds, that the System OS has been running. If this value is not required, set this to
nullptr.
systemUpTimeTitleType: UINT64* [out, optional] The amount of time, in milliseconds, that the Game OS has been running. If this value is not required, set this to
nullptr.
Return value
Type: HRESULT ReturnsS_OK if successful; otherwise, returns an HRESULT error code.
Remarks
This function returns the amount of time that the System OS and Game OS have been running. For the System OS, this value is the time, in milliseconds, since the console was booted. For the Game OS, this is the time, in milliseconds, since the game was launched. For more information about the System OS and Game OS, see For a complete introduction, see What is the Microsoft Game Development Kit? (NDA topic).Requirements
Header: xtfapi.h Library: XtfApi.lib Supported platforms: Windows (for XBOX console tools)See also
XTF Transport Errors (NDA topic)Additional Xtf APIs
