PIXCaptureParameters
Parameters for PIXBeginCapture.Syntax
Members
FileNameType: PWSTR The file name for the capture on the console. MaximumToolingMemorySizeMb
Type: UINT32 The maximum number in MB of the buffer in tooling memory that will be used to hold capture data.
The capture will either stop when the memory buffer is full, or use the tooling memory as a ring buffer, depending on the value of CaptureStorage. CaptureStorage
Type: PIXCaptureStorage The capture mode. When set to Memory
PIXBeginCapture will fill up the tooling memory made available, then will discard any new data that comes in. When set to MemoryCircular, PIXBeginCapture will use the tooling memory as a ring buffer. The capture will run until tooling memory is full, but instead of stopping the capture, the oldest data will be aged out to make room for new data.
CaptureGpuTimingType: BOOL Determines whether or not to capture GPU Timing data, including PIX GPU events, GPU work, PIX GPU Markers and API Markers. CaptureCallstacks
Type: BOOL Determines whether or not to capture call stacks for context switches. CaptureCpuSamples
Type: BOOL Determines whether or not to capture CPU samples. CpuSamplesPerSecond
Type: UINT32 The number of CPU samples per second to capture. CaptureFileIO
Type: BOOL Determines whether or not to capture DirectStorage and Win32 file IO. CaptureVirtualAllocEvents
Type: BOOL Determines whether or not to capture virtual allocation events. CaptureHeapAllocEvents
Type: BOOL Determines whether or not to capture heap allocation events. CaptureXMemEvents
Type: BOOL Determines whether or not to capture XMem allocation events. CapturePixMemEvents
Type: BOOL Determines whether or not to capture allocations made with title-defined custom memory allocators. CapturePageFaultEvents
Type: BOOL Determines whether or not to capture page fault events. CaptureVideoFrames
Type: BOOL Determines whether or not to capture video frames.
Remarks
This union is used by PIXBeginCapture to start a programmatically controlled PIX timing capture.PixBeginCapture also uses the flags returned by PixGetCaptureState.
Requirements
Header: pix3.h Supported platforms: XBOX One family consoles and XBOX Series consolesSee also
PIXBeginCapturePIX (NDA topic)
pix3
