XGameUiShowSendGameInviteUiCallback
Signature for a XGameUiShowSendGameInviteAsync callback.Syntax
Parameters
callbackHandleType: XGameUiCallbackHandle Handle for this callback invocation. queue Type: XTaskQueueHandle Handle to the task queue that the UI callback was executed on. requestingUser
Type: XUserHandle Handle for the user invoking the UI. sessionConfigurationId
Type: const char* Specifies a string that indicates the title’s service configuration ID. sessionTemplateName
Type: const char* Specifies a string that indicates the name of the multiplayer session template. sessionId
Type: const char* Specifies a string that indicates the ID of the multiplayer session to invite people to. invitationText
Type: const char* Specifies a string that indicates the custom invitation string ID. See XGameUiShowSendGameInviteAsync. customActivationContext
Type: const char* The custom activation context that is available to the invitee in the activation URI for an invite. See XGameUiShowSendGameInviteAsync. context
Type: void* Pointer to dev-provided context.
Requirements
Header: XGameUi.h Supported platforms: Supported only on Steam DeckSee also
XGameUIXGameUiSetUiCallbacks
