XGameUiTextEntryChangeTypeFlags
Flags indicating what has changed since the last call to XGameUiTextEntryGetState.Syntax
Constants
Remarks
If the keyboard has been dismissed, the game should call XGameUiTextEntryClose before trying to re-open the keyboard.TextChange will not be set if cursorIndex, imeClauseStartIndex, or
imeClauseEndIndex values have changed.
