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XGameUiTextEntryChangeTypeFlags

Flags indicating what has changed since the last call to XGameUiTextEntryGetState.

Syntax

Constants

Remarks

If the keyboard has been dismissed, the game should call XGameUiTextEntryClose before trying to re-open the keyboard.
TextChange will not be set if cursorIndex, imeClauseStartIndex, or imeClauseEndIndex values have changed.

Requirements

Header: XGameUI.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consoles

See also

XGameUI
Last modified on August 20, 2026