XGameStreamingConnectionState
Contains the connection states for a streaming client device.Syntax
Constants
Remarks
A device can be in either aConnected or a Disconnected state.
The XGameStreamingClientChangedCallback is invoked whenever a streaming device connects or disconnects.
Upon registering via XGameStreamingRegisterConnectionStateChanged, the callback is invoked for any device that is already connected.
Requirements
Header: xgamestreaming.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consolesSee also
XGameStreamingXGameStreamingClientChangedCallback
XGameStreamingUnregisterConnectionStateChanged
XGameStreamingRegisterConnectionStateChanged
