Deadzone
Definition for the amount of player interaction that shouldn’t be registered as input.Properties
threshold - number. A value between 0 and 1 that specifies the size of the deadzone as a percentage of the control.radial - boolean. If, and only if, the input is axisXY, this property must be specified. If true, the deadzone will be radial (circular). If false, it will be axial (square).
Remarks
Every deadzone has a size, and depending on the type of input, it may have a shape.Related controls
AccelerometerGyroscope
Joystick
Throttle
Touchpad
