WdRegisterRemoteXboxGame
Registers a game on a remote device.WdRegisterRemoteXboxGame Is currently not implemented and will return a S_OK when called. It will be added in a later version of the API.Syntax
Parameters
_In_z_ remoteDeviceType: const char* The hostname or IP address of the remote device (e.g.,
"192.168.1.100" or "MyDevKit").
_In_z_ remoteFolderPathType: const char* The path on the remote device to the folder containing the game to register (e.g.,
"D:\\Games\\MyGame" or "MyGame" when using a common root). If remoteFolderPath is an absolute path, commonRootAlias will be ignored.
_In_opt_z_ commonRootAliasType: const char* Optional. An alias for a common root directory on the remote device. Pass
nullptr to use the default common root location.
Return value
Type: HRESULT ReturnsS_OK if successful; otherwise, returns an error code.
Error codes
Remarks
WdRegisterRemoteXboxGame is intended to register a deployed game package on the remote device. The remoteFolderPath must point to a folder that contains a valid game package.
Registration is not currently required to launch a game with WdLaunchRemoteGame. When this function is fully implemented in a future version, registration will be required before launching games that use XBOX services or OGAT packaging.
