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WdRegisterRemoteXboxGame

Registers a game on a remote device.
WdRegisterRemoteXboxGame Is currently not implemented and will return a S_OK when called. It will be added in a later version of the API.

Syntax

Parameters

_In_z_ remoteDevice
Type: const char*
The hostname or IP address of the remote device (e.g., "192.168.1.100" or "MyDevKit"). _In_z_ remoteFolderPath
Type: const char*
The path on the remote device to the folder containing the game to register (e.g., "D:\\Games\\MyGame" or "MyGame" when using a common root). If remoteFolderPath is an absolute path, commonRootAlias will be ignored. _In_opt_z_ commonRootAlias
Type: const char*
Optional. An alias for a common root directory on the remote device. Pass nullptr to use the default common root location.

Return value

Type: HRESULT Returns S_OK if successful; otherwise, returns an error code.

Error codes

Remarks

WdRegisterRemoteXboxGame is intended to register a deployed game package on the remote device. The remoteFolderPath must point to a folder that contains a valid game package.
Registration is not currently required to launch a game with WdLaunchRemoteGame. When this function is fully implemented in a future version, registration will be required before launching games that use XBOX services or OGAT packaging.

Requirements

See also

Last modified on August 20, 2026