IGameInputRawDeviceReport::SetRawData
Sets the contents of the report buffer.Syntax
Parameters
bufferSize _In_Type: size_t Size of the raw data buffer to be set. buffer _In_reads_(bufferSize)
Type: void* Buffer to be written to.
Return value
Type: bool Returns true on success; returns false otherwise.Remarks
TheIGameInputRawDeviceReport::SetRawData method allows applications to set the report buffer contents directly. The caller must pass a source buffer whose size matches the value returned from the GetRawDataSize method. Setting the report buffer contents is allowed only for output reports.
Requirements
Header: GameInput.h Library: xgameruntime.lib Supported platforms: Windows, XBOX One family consoles and XBOX Series consoles Advanced GameInput topicsOverview of GameInput
IGameInputRawDeviceReport
