IGameInputDevice::SetInputSynchronizationState
Enables or disables input synchronization mode for the device.Syntax
Parameters
enabled _In_Type: bool Pass
true to enable input synchronization mode; false to disable it.
Remarks
When enabled, the device would hold input reports until the title calledSendInputSynchronizationHint, allowing the title to precisely align input polling with its render loop. Both this method and SendInputSynchronizationHint were removed in v1 as part of simplification of the device update model.
Version History
See also
Deprecated GameInput API membersIGameInputDevice::SendInputSynchronizationHint
IGameInputDevice
