Skip to main content
Gets the current pipeline stack size.

Syntax

Parameters

Return value

Type: UINT64 The current pipeline stack size in bytes. When called on non-executable state objects, such as collections, the return value is 0.

Remarks

This method and SetPipelineStackSize are not re-entrant. This means if calling either or both from separate threads, the app must synchronize on its own.

Requirements

Header: d3d12_xs.h
Library: d3d12_xs.lib
Supported Platforms: XBOX Series consoles

See Also

ID3D12StateObjectProperties
Last modified on August 20, 2026