Syntax
Parameters
pName [in, optional]Type: LPCWSTR Specifies a unique name for the library. Overwriting is not supported. pPipeline [in]
Type: ID3D12PipelineState * Specifies the ID3D12PipelineState to add.
Return value
Type: HRESULT This method returns an HRESULT success or error code, including E_INVALIDARG if the name already exists, E_OUTOFMEMORY if unable to allocate storage in the library.Remarks
Refer to the remarks and examples for CreatePipelineLibrary.Requirements
Header: d3d12_xs.h or d3d12_x.hLibrary: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
